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Pop sands of time
Pop sands of time











pop sands of time

If you feel confident after succeeding in the battle, you will perform well in the many similar future battles. PC keyboard W-A-S-D and mouse or whatever controls you use) during the battle. Take the time to get "comfortable" with the directional controls (e.g. The last creature will power up and attack you again but you now are at full health to proceed with further swarms of attacks. When you have killed (stunned) the last creature in an "attack wave" but not yet daggered the body into oblivion, run to the water at the far end of the hall and power up by drinking water. Notice that the creatures come in "attack waves" of 3 or 4 or 5. I can wall rebound attack off of a few more walls there. I often fight at the far end of the hallway around the columns near the pools of water. That is very useful against a blue guard, but you may use that technique against any sand creature. If you are near a wall, learn the powerful "wall rebound attack" move. If you are low on health and too close to another creature, that creature's one attack on you will kill you with no time available to rewind! Notice that when you dagger a creature into oblivion, your Time Circle resets. If you are too close to Farah, the creatures will attack her more frequently. After Farah injures a creature with an arrow, go after that weakened sand creature who will die faster than the other creatures. That helps to get you "out of a circle".Īnother strategy is to stay in the vicinity of Farah but not so close so that the creatures swarm on Farah. You can vault over a sand creature and attack it from behind. That strategy is "not as fun" as learning the movements to spin and attack all creatures at once with fancy swordwork but, when you miss (while still learning how to be a good swordsman) you usually die quickly.

pop sands of time

You can also "back flip" yourself over an enemy to get out of the circle. Once almost circled, run out of the circle and attack one of the guards.

pop sands of time

Although it takes a while, I often hit and run, hit and run by hitting (weakening) an enemy, then run away "out of the circle of enemies" and attack just one creature. SOT developers designed the sand creatures to try to surround you.













Pop sands of time